February 10th, 2009
Obviously some strokes got lost in translation there, but I am still very happy with the outcome considering my initial goals for the two prototypes.
What does it all mean?
1) Create new SVG-based graphic with Degrafa SVG Painter and export it to SVG markup;
2) Load the created SVG document in Flex SVG Explorer using SVG Viewer API for further inspection and manipulation.
Now I can take a little breather, wait for the two libraries to improve, and slowly work on adding shape templates, object handles and other tools for creating and editing of SVG graphics in Flex.
Perhaps I should combine the two tools into one, or just wait till SVG to Degrafa converter and API comes out. Then I could just stick with Degrafa for loading and manipulating SVG. Some utility classes or toString methods to get SVG element markup of Degrafa objects would be nice too . Maybe I’ve missed it in the current codebase.